Service · UX/UI Design

Screens designed from the work, then built

Design that ships with the build survives contact with users. Design sold on its own becomes a folder of images nobody opens. We design inside the project, against the process your team actually follows.

  • We watch the current process before drawing anything
  • Clicks per task counted before and after
  • A component set, not a pile of one-off screens
  • Design and build move together, so nothing goes stale

What you get

Deliverables, not slideware

  • 01

    Task map

    The jobs people do daily, in order, with the steps that currently waste time marked.

  • 02

    Key screens

    The handful of screens where the work happens, designed to the real data, not lorem ipsum.

  • 03

    Component set

    Buttons, tables, forms, and states defined once so the build stays consistent.

  • 04

    Accessibility pass

    Contrast, keyboard paths, and touch targets checked before the build is signed off.

task-map.md
  • 01task: create a quote from a call
  • 02today: 6 screens · 14 clicks · 9 min
  • 03after: 2 screens · 5 clicks · 3 min
  • 04states designed: empty, loading, error, long-name
  • 05a11y: contrast AA · full keyboard path
Sample of the deliverable

How it runs

What actually happens, step by step

No discovery theatre. Each step ends with something you can read or use.

  1. 01

    Watch the work

    Shadow the people doing the task today.

  2. 02

    Cut the steps

    Remove clicks before styling anything.

  3. 03

    Design to real data

    Long names, empty states, and error cases included.

  4. 04

    Build alongside

    Designs land in the product, not in a folder.

Tangible

What lands in your hands

Named objects with a format and a week attached, so the handover is easy to picture.

  • Release one scope

    The smallest thing that proves the value, with its success measure.

    PDF · 7 pagesWeek 2
  • Deferred list

    What is out, and the condition that would move it in.

    Written decision logWeek 2
  • Sequenced roadmap

    Phases with effort ranges and a decision point at the end of each.

    Timeline + rangesWeek 3
Sample

Release One Scope

One segment, one job, and the deferred list with the reason next to it.

7 pp
Download the sample (PDF)

This is the real template, with client figures replaced by representative ones. Read it before you talk to us — if the format is not useful to you, the engagement will not be either.

Before and after

What the change looks like in the week

Red is the cost you carry today. Green is what the system gives back.

Today

  • Staff keep a cheat sheet to use your own system
  • Training a new hire takes weeks
  • Every screen looks like it was built by a different person
  • Design files that never became software

After

  • The common task takes a handful of clicks
  • A new hire learns it in a morning
  • One consistent component set across the product
  • Designs that exist in production, not in a folder

Objections

Answered before you ask

Can we buy design without the build?

We do not sell it standalone. Screens with no build behind them go stale and rarely survive the first technical constraint.

Do you redesign our public website too?

Yes, when it is part of a build. Marketing sites and internal tools are scoped separately though; they have different jobs.

Will it match our brand?

Yes. We work from your existing brand assets, and where none exist we keep it plain rather than inventing a style you did not ask for.

One next step, and it is a paid one on purpose

The AI Opportunity Diagnostic is a fixed-scope engagement. You leave with a ranked plan you can act on with us or without us.

Still sizing the problem? Write to us in your own words first. A person reads it.